Pokemon Stadium too fast
I´m using Surreal N64 emulator in a former Xbox console. I´m having some issues with Pokemon Stadium initialization screens and selection.
Some screens appears with missing parts and very fast, including audio. This same behavior doesn´t happen in Super Mario game.
The game itself, when in combat, appears to have a better speed but the game is very still. Sometimes audio stops to work and never come back.
I was wondering if could be a configuration that could improve these issues since Super Mario is not having the same issues.
Any ideas?