FrameBufferEmulation

Description

None

Syntax

FrameBufferEmulation = int(0, 1, 2, 3, 4, 5, 6, 7, 8, 9)

Example

FrameBufferEmulation=0

Parameters

Rice 5.10
Value Result
0 Disable [Default]
1 Ignore
2 Copy
3 Faster
4 Faster Recheck
5 Complete
6 Copy and Back
7 With Emulator
Rice 5.31
Value Result
0 None [Default]
1 Ignore
2 Render to Texture Faster
3 Render to Texture
4 Render to Texture Plus
5 Basic
6 Basic and Writeback
7 Writeback and Reload
8 Complete
9 With Emulator
Rice 5.60
Value Result
0 None [Default]
1 Ignore
2 Basic
3 Basic and Writeback
4 Writeback and Reload
5 Complete
6 With Emulator
Rice 6.11
Value Result
0 None [Default]
1 Ignore
2 Basic
3 Basic and Writeback
4 Writeback and Reload
5 Complete
6 With Emulator
7 Basic and With Emulator
8 With Emulator Read Only
9 With Emulator Write Only
Rice 6.12
Value Result
0 None [Default]
1 Ignore
2 Basic
3 Basic and Writeback
4 Writeback and Reload
5 Complete
6 With Emulator
7 Basic and With Emulator
8 With Emulator Read Only
9 With Emulator Write Only

Notes

  • The emulator must support frame buffer read/write in order for With Emulator to function properly.

See Also

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