Path on harddrive to the skin files.
Skin Path = string(255)
|A:\||Will look in the root of the DVD-ROM|
|D:\||Will look in the root path of the currently running .xbe|
|E:\||Will look in the root of E:|
|F:\||Will look in the root of F:|
|G:\||Will look in the root of G:|
|T:\||Will look in the root of the Surreal folder in E:\TDATA\|
- The D:\ drive gets mapped to the directory containing the currently running xbe executable. If you put the xbe files in E:\Apps\Emulators\Surreal64 CE\, when launched, the root path of “Surreal64 CE” will become D:\. The path “E:\Apps\Emulators\Surreal64 CE\Skins\” and “D:\Skins\” would point to the same location.
- The application folder for Surreal in TDATA is 64ce64ce for versions B5.5 and newer. For versions B5.4 and older, it is a64fea57.
- If Surreal is running off of a DVD-ROM, the skin ini's will be saved to the Surreal folder in E:\TDATA\ unless a custom path is specified.
- This setting was added in version B5.5